Built for design teams at any company

Design feedback that doesn't get lost.

Feedback ends up spread across a Slack thread, a comment on the file, and an email nobody can find again. The hours it takes to act on it go unrecorded. CraftTime keeps the note on the design itself, logs the time while you work, gives the PM a straight view of who is busy and what is finished, and hands the devs the specs and every version once the design is approved.

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CraftTime — Project Board · drag & drop
To Do3
Fintech Dashboard
UI Design
Brand Identity
Branding
In Progress2
Mobile App UI Kit
UI Design
Campaign Assets
Illustration
Review1
Prototype – Onboarding
Prototype
Done2
Logo Redesign
Branding
Icon Set v2
Illustration
Focus Dashboard
Currently tracking
Fintech Dashboard Redesign
Figma · Design
1:24:08
Tracking
3h 42m
Today
18h 5m
This Week
12
Sessions
■ Stop Tracking
Design Feedback
1
2
3
1
Change button color to brand purple
2
Increase spacing on cards
3
Looks great!
You've probably lived this

Without CraftTime vs. with CraftTime

Same team, same project, two very different Friday afternoons.

Without CraftTime

  • Feedback scattered across email, Slack DMs, and sticky notes on someone's monitor
  • Vague comments like “make the button pop” with no context
  • Manually logging hours in a spreadsheet — and forgetting half of them
  • Chasing clients for sign-off, then re-creating the brief from memory

With CraftTime

  • Every comment lives exactly where it should — pinned right on the design
  • Each pin becomes a checklist item, so nothing quietly gets forgotten
  • Hours tracked while you work — no spreadsheet, no guessing on Friday
  • One board for everything: feedback, versions, time, and handoff
Sound familiar?

The people we built this for

Not made-up testimonials — just the everyday problems that made us build CraftTime in the first place.

The Owner

The problem

You do the client work yourself, and the admin lands on you at the end of the day. Feedback arrives across email threads and calls you have to piece back together, and by Friday you are guessing at the hours you actually worked.

With CraftTime

Feedback comes in on the design itself, so you act on it where it was left. Your hours are logged as you work and the report is ready at month-end without you reconstructing anything. When you take on a PM, the team view is already there.

The Designer

The problem

The PM brings you the features they have picked off the roadmap, and the feedback on them arrives in a dozen different ways. Notes get buried, nobody is sure what has already been actioned, and the hours the work really costs vanish into a spreadsheet nobody keeps up.

With CraftTime

Feedback from your PM lands as numbered pins on the design, and the two of you iterate on the same checklist until the design is done. Your PM signs it off, it goes to the devs with the specs and every version attached, and your hours were logged the whole way.

The Product Manager

The problem

You work the roadmap, decide which features go in, then hand them to your designers and devs. But your feedback goes out as a wall of text, half of it gets misread, and a round of revisions that should take a day stretches into a week.

With CraftTime

You click straight on the design to pin exactly what needs to change, and you and the designer iterate on one clear, prioritised checklist. When you approve the finished design it goes to the devs with the specs attached, and the team’s tracked hours are there when you report on progress.

The whole loop, in one place

Feedback, hours, client requests and handoff all sit in the same project instead of four different tools.

Feedback on the design

Pins land on the exact spot and turn into task checklist items by themselves.

Hours that log themselves

Start the timer, work, and the hours are ready for the invoice at month-end.

Requests that arrive owned

Clients send one link. It reaches you queued, quoted and with an answer-by time.

Scope creep caught early

Tracked hours pass the estimate and the task flags itself with one question.

Handoff devs actually read

Fonts, colours, spacing and assets filled in once, then marked ready.

Docs that keep their versions

Team notes and process docs sit next to the work, with every save kept.

And when you just want an answer, ask your workspace in plain English instead of clicking through six screens.

Why not just use Jira, Monday.com, Miro or Confluence?

Each one covers a slice. CraftTime covers the loop: feedback on the design, time and invoices, requests, boards and docs.

Feedback on the design

Their boards hold titles, not the design itself.

Hours tied to the work

Time lives in a separate tool, or a spreadsheet.

Requests with a proof of work

Closed work ships with a receipt, not a guess.

See the full comparison

Keep revisions out of Slack and email

Pin feedback where it belongs — on the design
Every pin becomes a task automatically
Hours tracked and sorted, ready for the invoice
Version history so nothing gets lost
Break reminders before you burn out
Pace tracking that flags an overworked teammate early
Reports that don't take an hour to make
Shared docs with full version history
Handoff notes devs actually use
Invite PMs and designers — each gets the right view
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